VR Motion Systems
The goal was to make motion feel natural, intuitive, and safe, guiding users through 3D space without sensory overload. While user-centric and ergonomically grounded, the system still carried a distinct brand personality.
Consistent interaction patterns.
Consistent interaction patterns for users and implementation teams.
VROS design system’s visual language is inspired by travel.
Soft gradients, subtle reflections, and a sense of elevation that feels grounded and ethereal. It became the foundation for how the interface looks and feels: radiant, expressive and alive.
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Motion Components
extrafast
Animations
Year
reel of anims
Animations
Durations
Role
Product Designer
03
2022 - 2025
Establish clear hierarchy.
06
Support modularity and scalability.
properties?
Anatomy
Curves
light transition
Motion Language
fast
Notification
Notification
Notification
Light used on inputs
A language that feels native to an immersive reality.
Light used on component
Its motion system translates that glow into fluid, spatially aware animations that guide users naturally through VR.
A motion design system that turns VR interaction into a natural, intuitive, and brand-driven experience — where every movement guides, comforts, and delights.
Motion Framework
Goals
01
Natural feedback system that is immersive and comfortable.
04
Express Brand personality.
Photography credit name
Make up credit name
Publication credit name
Notification
Notification
Notification
Notification
Notification
Notification
Duration Tokens
Playground
Notification
Notification
02
05
Make it stand out.